![]() ![]() Minikit #5: On the beach, stand next to the poles going out to sea. Use your female character on the jumping pad to get the fourth minikit (video time: 01:54).īlue Flag #1: In the next area, run along the ledge to activate all the flags and the first of three blue flags (video time: 02:50). Pull all the platforms out, pushing the green brick in to activate the last one. Continue upwatds until you come to the dead end with the switch and platforms. Minikit #4: Once outside, go along the bridge and jump up the wall section. Reassembling this one gives you another minikit (video time: 00:52). This will push skeletons to the floor - reassemble them and then break down the cell to the right to find the fourth target and skeleton. Minikit #3: In the same room, in the first area, shoot the three targets in the upper corner of the dungeon. Minikit #2: In the next room, swing on all seven chandeliers to get the next minikit (video time: 00:30). Minikit #1: In the first area, climb up the wall and use a strong character to rip down the wooden fencing above to collect the first minikit (video time: 00:14). NOTE: Remaining chapters will be added soon! I’ve seen the movies… LEGO pirates of the Caribbean is the weakest lego game I’ve played to date… I’m waiting for one to change my mind… but this wasn’t it.Last Updated: Jul 7th 2011To find the the 10 minikits on each level of Lego: Pirates of the Caribbean, follow the text and video instructions below. But this isn’t the case either as the story telling was awful too… I had no idea what was going on. but this game definitely needed an option of making a character stay put… I would’ve thought that maybe this game could’ve been saved by the story and charm of the characters. Of course I’m thankful for them following me during the few platforming sections and I need their skill to repair something or I need their saber to pull a lever and they’re right there. they’re useless throughout the entire game… they won’t pull switches, they won’t stay in positions you place them… it’s annoying having to manage them in moments you need them to stay still. Also boring… chasing characters around a map and mashing the attack button while your crew pretends to be helping. This monotonous item hunting is the entire game… its 8 and a half hours of boring finding items and trading items… There are a few short lived fun moments in the game that I feel should’ve been used more like rolling around in a ball cage or using the underwater barrels… but these moments make up a grand total of about 5 minutes… the rest of the game is aimlessly breaking things or throwing items at targets while a bunch of annoying enemies slash at you… there are boss battles here too. This one is just a bunch of boring chores… like every lego game you control multiple characters at once… and you can play local co-op… break things to build things and collect studs… LEGO pirates though is more about finding than it is building though… Specifically when you have jack sparrow in your crew as he has a compass that will take you to an item you need to bring to someone else to get them to join your crew or pick up and place somewhere on the map to continue the story. ![]() I enjoy their stories and characters… what I’m not a fan of however is lego games… but at least past lego games have been a little engaging. LEGO Pirates tells the story of the first 4 pirates of the Caribbean movies and is hands down the most boring lego game I’ve ever played I’m a decent fan of the pirates movies. ![]() ![]() LEGO Pirates tells the story of the first 4 pirates of the Caribbean Lego Pirates of the Caribbean: The Video Game A Bunch of busy work. Lego Pirates of the Caribbean: The Video Game A Bunch of busy work. ![]()
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